{"_id":"56d383d70b39260b008da3fc","project":"56d18cc77c2e100b000afa9a","user":"56cff9a9a9fe510b00c6de75","__v":13,"version":{"_id":"56d383d60b39260b008da3f8","project":"56d18cc77c2e100b000afa9a","__v":1,"createdAt":"2016-02-28T23:33:42.352Z","releaseDate":"2016-02-28T23:33:42.352Z","categories":["56d383d60b39260b008da3f9"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Bright Bird","version_clean":"2.0.0","version":"2.0"},"category":{"_id":"56d383d60b39260b008da3f9","version":"56d383d60b39260b008da3f8","__v":2,"pages":["56d383d70b39260b008da3fa","56d383d70b39260b008da3fb","56d383d70b39260b008da3fc","56e1e343a49fdc0e0057466f"],"project":"56d18cc77c2e100b000afa9a","sync":{"url":"","isSync":false},"reference":false,"createdAt":"2016-02-27T11:47:20.342Z","from_sync":false,"order":0,"slug":"documentation","title":"Documentation"},"updates":[],"next":{"pages":[],"description":""},"createdAt":"2016-02-27T12:28:16.253Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":2,"body":"[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"Arnold G. Reinhold\"\n}\n[/block]\nArnold G. Reinhold first published the Diceware method in 1995.\n[block:api-header]\n{\n  \"type\": \"get\",\n  \"title\": \"Where can I find the original Diceware publication?\"\n}\n[/block]\nHere: http://world.std.com/~reinhold/diceware.html\n[block:callout]\n{\n  \"type\": \"info\",\n  \"title\": \"Why is the Diceware tutorial on ReadMe.io?\",\n  \"body\": \"It's republished here in an effort to spread the Diceware methodology to as many people as possible. And because you can never have too much good documentation. Especially when it comes to important applications such as Diceware.\"\n}\n[/block]\n**Special Thanks to ReadMe.io for their generosity in providing a fantastic platform for creating these pages, and for giving them a home. ReadMe.io makes the entire process of writing documentation an absolute \"[Sunday Picnic](https://commons.wikimedia.org/wiki/File:Georges_Seurat_-_A_Sunday_on_La_Grande_Jatte_--_1884_-_Google_Art_Project.jpg#/media/File:Georges_Seurat_-_A_Sunday_on_La_Grande_Jatte_--_1884_-_Google_Art_Project.jpg)\".**","excerpt":"A really, really smart guy.","slug":"what-is-diceware","type":"basic","title":"Who created Diceware?"}

Who created Diceware?

A really, really smart guy.

[block:api-header] { "type": "basic", "title": "Arnold G. Reinhold" } [/block] Arnold G. Reinhold first published the Diceware method in 1995. [block:api-header] { "type": "get", "title": "Where can I find the original Diceware publication?" } [/block] Here: http://world.std.com/~reinhold/diceware.html [block:callout] { "type": "info", "title": "Why is the Diceware tutorial on ReadMe.io?", "body": "It's republished here in an effort to spread the Diceware methodology to as many people as possible. And because you can never have too much good documentation. Especially when it comes to important applications such as Diceware." } [/block] **Special Thanks to ReadMe.io for their generosity in providing a fantastic platform for creating these pages, and for giving them a home. ReadMe.io makes the entire process of writing documentation an absolute "[Sunday Picnic](https://commons.wikimedia.org/wiki/File:Georges_Seurat_-_A_Sunday_on_La_Grande_Jatte_--_1884_-_Google_Art_Project.jpg#/media/File:Georges_Seurat_-_A_Sunday_on_La_Grande_Jatte_--_1884_-_Google_Art_Project.jpg)".**